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Update 1.0.1.1651 - Patch Notes

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Published on July 30, 2026

We're releasing a new update for Nightmare Frontier. Please let us know what you think of the list of changes. Your feedback is essential to keep improving the game.

IMPROVEMENTS

Tactical Mode

  • Ability icons introduced in Scavenger tooltips during deployment phase

  • 'Restart the Transmitter' 2nd stage objective description changed from "Survive 1 round for the Transmitter to restart." to "End Turn and survive next round for the Transmitter to restart."

  • 'Restart the Transmitter' objective icon changed to make it clear it's about fixing the transmitter and not obtaining a battery

  • AoE explosions VFX sizes were improved and made to match the area of effect

  • Piercing shot VFX now matches distance to the selected target

Game

  • Item scrapping introduced in level summary screens

  • Resources in Hideout's Stash now stack up to 10 000

  • Nightmare Essence, Parts and Manpower now display tooltips when hovered over in the Hideout

  • Dreadweaver tutorials now inform about resources dropped by the monsters

  • Fear icons in tooltips changed from red to violet to distinguish them from negative statuses

  • Chinese localization improved after 2nd LQA round

  • Maw, Monolith and Shimmer mechanics descriptions introduced in corresponding unlocks in Compounds

  • Multiple 2D item illustrations improved

  • Etheral Twin Barrel's ability was limited to 2/4 uses depending on its upgrade level

  • Grappling Hook V and VI range increased to 6 cells

BUGFIXES

  • Fixed the issue causing levels becoming pink by removing the problematic Decal Mode graphics setting

  • Fixed Engage and Immobilize statuses not working after Nightmare level change

  • Fixed the issue with Snake Pit effects not activating when a character entered the Snake Pit cell due to push riposte

  • Fixed the issue with Expired Syringe Gun bonus DMG being applied even if the target was not Plagued

  • Fixed the issue with Verminshades dropping Decay Vials and not Shiver Spines when killed by Precision Rifle or Surgical Knife

  • Fixed the issue causing Slaughterbrand's buffs and passive abilities to be taken away too early

  • Fixed multiple issues with obstacles locking out sections of certain levels

  • Fixed target selection issues while using the gamepad

  • Fixed the issue with tutorial videos not displaying on Steamdeck

  • Fixed multiple visual issues with weapon models display in tactical mode

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