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Space Station Designer | Polishing Update v0.5.90

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Published on November 20, 2025

Dear Station Designers,

Back in early September we released 'Space Station Designer' version 0.5.72, which included a series of improvements and a whole revised set of Interactive Tutorials. Today we're happy to unveil 'Space Station Designer' version 0.5.90, which is exclusively focused on polishing the overall game experience. Please read on to learn about the main highlights. You can find full detailed release notes here if you're interested in the details.

Improved Visuals, Music, and SFX

We went through every screen in the game and added a coat of paint by including a series of animated backgrounds, which add a touch of personality compared to the dark backgrounds used in previous versions.

In addition to this, we expanded the game's OST by including a range of new tracks, and added sound effects across the whole user interface. Unfortunately, we cannot provide any screenshots for these two additions, but we're sure you'll like them!

Improved Strings System

The strings system has been revamped so that it includes not only characters, but also the various symbols and icons used throughout the game. This helps reduce the amount of 'walls of text', while also helping reinforce the game's concepts with their associated icons.

Information Awareness Tools

We continue conducting heavy playtesting of 'Space Station Designer', and despite the fact that we're getting really good at it, we realise that the late stages of the game can be quite intense: random events, multiple ongoing engagements, a large astronaut roster, four full stations to manage, etc. To help players stay on top of things, we implemented an overlay mechanism that identifies the modules that require their attention. This includes modules that:

  • Are being refurbished.

  • Are inoperative.

  • Are missing a connection with a Core Module or a Control Center.

  • Are too far away from a Cooling module.

  • Are too far away from an Electricity module.

  • Are partially inoperative.

  • Are part of a Production Line that doesn't have adequate inputs to complete its monthly production.

  • Is a Manufacturing module that isn't currently assigned to a Production Line.

  • Has reached the end of its Service Life.

  • Is getting close to reaching the end of its Service Life.

  • Has no astronaut assigned to it (note that this is only applicable for Research and Industrial R&D modules).