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This update introduces increased stability, refined controller support, corrected audio behavior, and multiple gameplay and visual improvements aimed at delivering smoother combat, clearer feedback, and more consistent mission flow.
Audio and Sound Fixes
Restored correct default audio configuration, ensuring normal and consistent sound levels for players after update
Fixed sound effects that were:
not stopping correctly
triggering inconsistently
Improved hit reaction barks:
increased variety
reduced repetition
Fixed SFX persistence issues (e.g. charge / ability sounds not clearing)
Combat, Abilities and AI
Fixed counterattack behaviour and interaction with Zone of Control
Corrected Zone of Control UI indicators
Fixed Sentry / Overwatch logic:
cooldowns now trigger correctly when used
Fixed incorrect ability logic:
Warlord’s Fervor activation
Curse of Thed behavior affecting ZoC and reactions
Adjusted AI hero behaviour on higher difficulties
AI no longer rushes heroes into ZoC danger
Missions and Campaign Flow
Fixed mission-specific issues affecting progression and clarity:
dialogue trigger issues
interaction triggers not matching updated layouts
Fixed cases where:
objectives did not complete correctly after loading
bonus objectives granted incorrect rewards
Improved tutorial clarity where missing guidance caused confusion
UI, Army Management & Gameplay Clarity
Fixed incorrect or misleading unit type and passive ability texts
Improved Hero Upgrade visibility:
added icons showing which unit / hero receives the upgrade
updated and clarified upgrade descriptions
Added HP bars visibility when units take damage
Improved backstab indicator visibility
Removed confusing campaign options that were not intended for player use
Visual and VFX Fixes
Fixed missing or detached VFX, including cases after loading saved games
Fixed animation issues:
looping animations
disappearing units during abilities
Improved lighting issues in specific missions
Fixed interaction with destructible objects near obstacles
Improved dissolve timing for destroyed objects (gates, barricades)
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