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The game is still in development, some skills/trait are subject to change
While it is difficult to discern her original elven form amidst the mechanical replacements and techmagic trinkets, Nineseven's origins lie within the realm of organic existence. Throughout her eternal life, she developed an insatiable fascination with the intricate metalworks of the dwarves and the boundless possibilities of alchemy's transformative powers. Some legends even attribute her as the very progenitor of techmagic, while others contend that she merely mastered its secrets.
The flesh binds me no more, magic runs through my veins now. I am theTech-Master and I shall be more!
Nineseven's journey unfolds against a backdrop of ancient wisdom and a yearning for something more. As an elven archmage known as Iluthien the Everbright, she had once achieved mastery over conventional magic, encompassing Life and Nature. However, over the millenia, a restlessness grew within her, fueling a profound discontent with her serene existence. Boredom gripped her essence, and she sought novelty and exploration beyond the confines of her predetermined path.
Driven by an insatiable curiosity, Nineseven turned her gaze to the burgeoning realm of Techmagic. She marveled at the awe-inspiring creations forged by dwarven runemasters and diligently studied the art of alchemy, which held the power of transmutation. Gradually, she shed her old self, casting off the limitations of flesh and bone, and instead bound her very soul into metal. Thus, she took on her new identity as Nineseven, the Master of the Soultrapped.
Immersed in a world where magic and steel converge, Nineseven stands as a testament to the limitless potential of progress. Her existence blurs the boundaries between tradition and innovation, forging a unique path for those who seek to master the intricate blend of magic and machinery.
Magic and Traits
Magic Books:
Chaos
Sorcery
Traits
Alchemist
Techmaster: Allows the Wizard to master the arcane powers of Techmagic, a mystical art that animates mechanical objects through rune magic, alchemy and the forbidden use of living souls. The Techmaster Wizard begins with a Drona Scout unit, as well as its summoning spell, and the Power Seeker spell. Additionally, they gain a +5% bonus to Research. Prerequisites: At least 3 books in 2 different magics.