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You’ve been looting this city for some time, unaware of a far greater threat lurking in the shadows. Wicked Harvest adds a new breed of enemy to the Nightmare: the Wicked Dreadweavers. Rooted so deep into the ruins that they've outgrown everything around them, each is built around a single Fear taken to its absolute limit. A half-mad alchemist from Chinatown will show you how to hunt them. Bring him their hearts to unlock entirely new team upgrades. Claim unique monster trophies from your fallen prey, and harness their dark power to reshape your gameplay.
Twelve Wicked Dreadweavers, twelve fights that break the habits you have spent the whole game forming:
The Wicked appear in districts randomly. After every successful raid they move, and the alchemist marks the new ground on your map: which District they have taken, and how deep the encounter lies.
Only a handful are ever within reach at once, so every run becomes a wager. Take the fight that is available but buried deep in the Slums? Or hold out for a kinder approach and risk losing the trail entirely? Put one down, and it is gone from the Frontier for good.
Every Wicked gives up a Heart which pays for an entire new upgrade tree in the Hideout:
Every Wicked drops a legendary, upgradeable piece of gear cut from its own corpse.
Strap on the Spider Carapace for extra arms and a storm of lead down your line of sight. Bolt the Cannon to a Scavenger for a point-blank blast that rearranges the whole block. Wear the Wendigo Frontlet and grow stronger with every wound you take. Or put on the Wooden Wig and deploy anywhere on the map.
The hunt comes with its own questline, independent of the main campaign. Find the Serpent Apothecary in Chinatown, move his laboratory into your Hideout, and start bringing him hearts.
Each heart he cuts open, he will tell you what Fear grew from.
Wicked Harvest requires Nightmare Frontier to play. The hunt opens up once your band reaches Chinatown
All visual art and assets in Nightmare Frontier were created entirely by human hands; no art assets in the game have been generated or assisted by AI.
Our use of AI is strictly limited to translation and localization. Specifically, AI-powered translation tools were used to help adapt and refine the game's text across different languages.
© 2026 Slitherine Ltd. All Rights Reserved. Nightmare Frontier is a trademark of Slitherine Ltd. and Ice Code Games. Slitherine Ltd. and its Logos are trademarks of Slitherine Ltd. All other marks and trademarks are the property of their respective owners. Developed by Ice Code Games.